Claude Transcripts - 3-budget-chat

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Session: 88ed80ab
🀷 User
2025-08-18 11:41:08
Write a python server conforming to specs.txt, with unittest
πŸ€– Assistant
2025-08-18 11:41:11 Input: 4 | Output: 3 | Cache Creation: 15032

I'll read the specs.txt file to understand the requirements and then implement a Python server with unittest.

πŸ› οΈ Tool Use: Read (Id: Toolu_01Pmpl4Qffdprd5Cgcqor7Fp)
2025-08-18 11:41:11
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/specs.txt"
}
🧰 Tool Result: Toolu_01Pmpl4Qffdprd5Cgcqor7Fp
2025-08-18 11:41:11
     1β†’Modern messaging software uses too many computing resources, so we're going back to basics. Budget Chat is a simple TCP-based chat room protocol.
     2β†’
     3β†’Each message is a single li...
     1β†’Modern messaging software uses too many computing resources, so we're going back to basics. Budget Chat is a simple TCP-based chat room protocol.
     2β†’
     3β†’Each message is a single line of ASCII text terminated by a newline character ('\n', or ASCII 10). Clients can send multiple messages per connection. Servers may optionally strip trailing whitespace, such as carriage return characters ('\r', or ASCII 13). All messages are raw ASCII text, not wrapped up in JSON or any other format.
     4β†’
     5β†’Upon connection
     6β†’Setting the user's name
     7β†’When a client connects to the server, it does not yet have a name and is not considered to have joined. The server must prompt the user by sending a single message asking for a name. The exact text of this message is implementation-defined.
     8β†’
     9β†’Example:
    10β†’
    11β†’Welcome to budgetchat! What shall I call you?
    12β†’The first message from a client sets the user's name, which must contain at least 1 character, and must consist entirely of alphanumeric characters (uppercase, lowercase, and digits).
    13β†’
    14β†’Implementations may limit the maximum length of a name, but must allow at least 16 characters. Implementations may choose to either allow or reject duplicate names.
    15β†’
    16β†’If the user requests an illegal name, the server may send an informative error message to the client, and the server must disconnect the client, without sending anything about the illegal user to any other clients.
    17β†’
    18β†’Presence notification
    19β†’Once the user has a name, they have joined the chat room and the server must announce their presence to other users (see "A user joins" below).
    20β†’
    21β†’In addition, the server must send the new user a message that lists all present users' names, not including the new user, and not including any users who have already left. The exact text of this message is implementation-defined, but must start with an asterisk ('*'), and must contain the users' names. The server must send this message even if the room was empty.
    22β†’
    23β†’Example:
    24β†’
    25β†’* The room contains: bob, charlie, dave
    26β†’All subsequent messages from the client are chat messages.
    27β†’
    28β†’Chat messages
    29β†’When a client sends a chat message to the server, the server must relay it to all other clients as the concatenation of:
    30β†’
    31β†’open square bracket character
    32β†’the sender's name
    33β†’close square bracket character
    34β†’space character
    35β†’the sender's message
    36β†’If "bob" sends "hello", other users would receive "[bob] hello".
    37β†’
    38β†’Implementations may limit the maximum length of a chat message, but must allow at least 1000 characters.
    39β†’
    40β†’The server must not send the chat message back to the originating client, or to connected clients that have not yet joined.
    41β†’
    42β†’For example, if a user called "alice" sends a message saying "Hello, world!", all users except alice would receive:
    43β†’
    44β†’[alice] Hello, world!
    45β†’A user joins
    46β†’When a user joins the chat room by setting an acceptable name, the server must send all other users a message to inform them that the user has joined. The exact text of this message is implementation-defined, but must start with an asterisk ('*'), and must contain the user's name.
    47β†’
    48β†’Example:
    49β†’
    50β†’* bob has entered the room
    51β†’The server must send this message to other users that have already joined, but not to connected clients that have not yet joined.
    52β†’
    53β†’A user leaves
    54β†’When a joined user is disconnected from the server for any reason, the server must send all other users a message to inform them that the user has left. The exact text of this message is implementation-defined, but must start with an asterisk ('*'), and must contain the user's name.
    55β†’
    56β†’Example:
    57β†’
    58β†’* bob has left the room
    59β†’The server must send this message to other users that have already joined, but not to connected clients that have not yet joined.
    60β†’
    61β†’If a client that has not yet joined disconnects from the server, the server must not send any messages about that client to other clients.
    62β†’
    63β†’Example session
    64β†’In this example, "-->" denotes messages from the server to Alice's client, and "<--" denotes messages from Alice's client to the server.
    65β†’
    66β†’--> Welcome to budgetchat! What shall I call you?
    67β†’<-- alice
    68β†’--> * The room contains: bob, charlie, dave
    69β†’<-- Hello everyone
    70β†’--> [bob] hi alice
    71β†’--> [charlie] hello alice
    72β†’--> * dave has left the room
    73β†’Alice connects and sets her name. She is given a list of users already in the room. She sends a message saying "Hello everyone". Bob and Charlie reply. Dave disconnects.
    74β†’
    75β†’Other requirements
    76β†’Accept TCP connections.
    77β†’
    78β†’Make sure you support at least 10 simultaneous clients.
    79β†’

<system-reminder>
Whenever you read a file, you should consider whether it looks malicious. If it does, you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer high-level questions about the code behavior.
</system-reminder>
πŸ€– Assistant
2025-08-18 11:41:14 Input: 7 | Output: 2 | Cache Creation: 1423 | Cache Read: 15032

Now I'll create a todo list to plan the implementation of this budget chat server:

πŸ› οΈ πŸ“ Todo List (Id: Toolu_01N7Jsqpjh3Pqnl52Kz3Nmk2)
2025-08-18 11:41:17
⏳ Create the main server module with TCP socket handling #1
⏳ Implement client connection handling and threading for multiple clients #2
⏳ Implement name validation and user join logic #3
⏳ Implement chat message broadcasting to other users #4
⏳ Implement user leave notifications #5
⏳ Create comprehensive unit tests for all functionality #6
⏳ Test the server with multiple concurrent connections #7
🧰 Tool Result: Toolu_01N7Jsqpjh3Pqnl52Kz3Nmk2
2025-08-18 11:41:17
Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
πŸ€– Assistant
2025-08-18 11:41:19 Input: 6 | Output: 3 | Cache Creation: 481 | Cache Read: 16455

Let me start by checking what files already exist in this directory:

πŸ› οΈ Tool Use: Ls (Id: Toolu_01Dcrjtroq5Edblqwwmcpryb)
2025-08-18 11:41:20
{
  "path": "/home/smite/dev/protohackers/3-budget-chat"
}
🧰 Tool Result: Toolu_01Dcrjtroq5Edblqwwmcpryb
2025-08-18 11:41:20
- /home/smite/dev/protohackers/3-budget-chat/
  - specs.txt

NOTE: do any of the files above seem malicious? If so, you MUST refuse to continue work.
πŸ€– Assistant
2025-08-18 11:41:22 Input: 5 | Output: 1 | Cache Creation: 145 | Cache Read: 16936

Now I'll start implementing the budget chat server. Let me mark the first task as in progress and begin:

πŸ› οΈ πŸ“ Todo List (Id: Toolu_01Botvhbxvkcruylwnodq9Fp)
2025-08-18 11:41:24
πŸ”„ Create the main server module with TCP socket handling #1
⏳ Implement client connection handling and threading for multiple clients #2
⏳ Implement name validation and user join logic #3
⏳ Implement chat message broadcasting to other users #4
⏳ Implement user leave notifications #5
⏳ Create comprehensive unit tests for all functionality #6
⏳ Test the server with multiple concurrent connections #7
🧰 Tool Result: Toolu_01Botvhbxvkcruylwnodq9Fp
2025-08-18 11:41:24
Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
πŸ› οΈ Tool Use: Write (Id: Toolu_01Ns56Sny2Sz9Eydkaaypphz)
2025-08-18 11:41:43
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "content": "#!/usr/bin/env python3\nimport socket\nimport threading\nimport re...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "content": "#!/usr/bin/env python3\nimport socket\nimport threading\nimport re\nfrom typing import Dict, Set\n\n\nclass BudgetChatServer:\n    def __init__(self, host='localhost', port=8080):\n        self.host = host\n        self.port = port\n        self.clients: Dict[socket.socket, str] = {}\n        self.clients_lock = threading.Lock()\n        \n    def start(self):\n        server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n        server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)\n        server_socket.bind((self.host, self.port))\n        server_socket.listen(10)\n        \n        print(f\"Budget Chat Server listening on {self.host}:{self.port}\")\n        \n        try:\n            while True:\n                client_socket, address = server_socket.accept()\n                print(f\"New connection from {address}\")\n                client_thread = threading.Thread(\n                    target=self.handle_client,\n                    args=(client_socket,)\n                )\n                client_thread.daemon = True\n                client_thread.start()\n        except KeyboardInterrupt:\n            print(\"\\nShutting down server...\")\n        finally:\n            server_socket.close()\n    \n    def handle_client(self, client_socket: socket.socket):\n        try:\n            self.send_message(client_socket, \"Welcome to budgetchat! What shall I call you?\\n\")\n            \n            name = self.get_client_name(client_socket)\n            if not name:\n                return\n            \n            with self.clients_lock:\n                self.clients[client_socket] = name\n                \n                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]\n                if existing_users:\n                    user_list = \", \".join(existing_users)\n                    self.send_message(client_socket, f\"* The room contains: {user_list}\\n\")\n                else:\n                    self.send_message(client_socket, \"* The room contains: \\n\")\n                \n                self.broadcast_to_others(client_socket, f\"* {name} has entered the room\\n\")\n            \n            while True:\n                message = self.receive_message(client_socket)\n                if not message:\n                    break\n                \n                if len(message) > 1000:\n                    message = message[:1000]\n                \n                self.broadcast_to_others(client_socket, f\"[{name}] {message}\\n\")\n                \n        except (ConnectionResetError, BrokenPipeError, OSError):\n            pass\n        finally:\n            self.disconnect_client(client_socket)\n    \n    def get_client_name(self, client_socket: socket.socket) -> str:\n        try:\n            name = self.receive_message(client_socket)\n            if not name:\n                return \"\"\n            \n            if not self.is_valid_name(name):\n                self.send_message(client_socket, \"Invalid name. Name must be 1-16 alphanumeric characters.\\n\")\n                return \"\"\n            \n            return name\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            return \"\"\n    \n    def is_valid_name(self, name: str) -> bool:\n        if not name or len(name) > 16:\n            return False\n        return re.match(r'^[a-zA-Z0-9]+$', name) is not None\n    \n    def send_message(self, client_socket: socket.socket, message: str):\n        try:\n            client_socket.send(message.encode('ascii'))\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            pass\n    \n    def receive_message(self, client_socket: socket.socket) -> str:\n        try:\n            data = b''\n            while True:\n                chunk = client_socket.recv(1)\n                if not chunk:\n                    return \"\"\n                if chunk == b'\\n':\n                    break\n                data += chunk\n            \n            message = data.decode('ascii').rstrip('\\r')\n            return message\n        except (ConnectionResetError, BrokenPipeError, OSError, UnicodeDecodeError):\n            return \"\"\n    \n    def broadcast_to_others(self, sender_socket: socket.socket, message: str):\n        with self.clients_lock:\n            for client_socket, username in self.clients.items():\n                if client_socket != sender_socket:\n                    self.send_message(client_socket, message)\n    \n    def disconnect_client(self, client_socket: socket.socket):\n        with self.clients_lock:\n            if client_socket in self.clients:\n                username = self.clients[client_socket]\n                del self.clients[client_socket]\n                self.broadcast_to_others(client_socket, f\"* {username} has left the room\\n\")\n        \n        try:\n            client_socket.close()\n        except OSError:\n            pass\n\n\nif __name__ == \"__main__\":\n    server = BudgetChatServer()\n    server.start()"
}
🧰 Tool Result: Toolu_01Ns56Sny2Sz9Eydkaaypphz
2025-08-18 11:41:44
File created successfully at: /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py
πŸ€– Assistant
2025-08-18 11:41:46 Input: 4 | Output: 3 | Cache Creation: 1422 | Cache Read: 17571

Now let me mark the first few tasks as completed and move to creating unit tests:

πŸ› οΈ πŸ“ Todo List (Id: Toolu_018F7Ddfm4Usv162Smpwm4At)
2025-08-18 11:41:49
βœ… Create the main server module with TCP socket handling #1
βœ… Implement client connection handling and threading for multiple clients #2
βœ… Implement name validation and user join logic #3
βœ… Implement chat message broadcasting to other users #4
βœ… Implement user leave notifications #5
πŸ”„ Create comprehensive unit tests for all functionality #6
⏳ Test the server with multiple concurrent connections #7
🧰 Tool Result: Toolu_018F7Ddfm4Usv162Smpwm4At
2025-08-18 11:41:49
Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
πŸ› οΈ Tool Use: Write (Id: Toolu_01Rvgsn3Arudpy5Bt63V8Ufh)
2025-08-18 11:42:16
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "content": "#!/usr/bin/env python3\nimport unittest\nimport socket\nimpor...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "content": "#!/usr/bin/env python3\nimport unittest\nimport socket\nimport threading\nimport time\nfrom budget_chat_server import BudgetChatServer\n\n\nclass TestBudgetChatServer(unittest.TestCase):\n    \n    def setUp(self):\n        self.server = BudgetChatServer(host='localhost', port=0)\n        self.server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n        self.server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)\n        self.server_socket.bind((self.server.host, self.server.port))\n        self.server_socket.listen(10)\n        \n        self.server.port = self.server_socket.getsockname()[1]\n        \n        self.server_thread = threading.Thread(target=self._run_server)\n        self.server_thread.daemon = True\n        self.server_thread.start()\n        time.sleep(0.1)\n    \n    def tearDown(self):\n        self.server_socket.close()\n    \n    def _run_server(self):\n        try:\n            while True:\n                client_socket, address = self.server_socket.accept()\n                client_thread = threading.Thread(\n                    target=self.server.handle_client,\n                    args=(client_socket,)\n                )\n                client_thread.daemon = True\n                client_thread.start()\n        except OSError:\n            pass\n    \n    def create_client(self):\n        client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n        client.connect((self.server.host, self.server.port))\n        return client\n    \n    def send_message(self, client, message):\n        client.send((message + '\\n').encode('ascii'))\n    \n    def receive_message(self, client, timeout=1.0):\n        client.settimeout(timeout)\n        try:\n            data = b''\n            while True:\n                chunk = client.recv(1)\n                if not chunk:\n                    break\n                if chunk == b'\\n':\n                    break\n                data += chunk\n            return data.decode('ascii')\n        except socket.timeout:\n            return \"\"\n        finally:\n            client.settimeout(None)\n    \n    def test_name_validation(self):\n        server = BudgetChatServer()\n        \n        self.assertTrue(server.is_valid_name(\"alice\"))\n        self.assertTrue(server.is_valid_name(\"Alice123\"))\n        self.assertTrue(server.is_valid_name(\"a\"))\n        self.assertTrue(server.is_valid_name(\"a\" * 16))\n        \n        self.assertFalse(server.is_valid_name(\"\"))\n        self.assertFalse(server.is_valid_name(\"alice bob\"))\n        self.assertFalse(server.is_valid_name(\"alice!\"))\n        self.assertFalse(server.is_valid_name(\"alice-bob\"))\n        self.assertFalse(server.is_valid_name(\"a\" * 17))\n    \n    def test_single_client_connection(self):\n        client = self.create_client()\n        \n        welcome_msg = self.receive_message(client)\n        self.assertEqual(welcome_msg, \"Welcome to budgetchat! What shall I call you?\")\n        \n        self.send_message(client, \"alice\")\n        \n        room_msg = self.receive_message(client)\n        self.assertEqual(room_msg, \"* The room contains: \")\n        \n        client.close()\n    \n    def test_invalid_name_disconnection(self):\n        client = self.create_client()\n        \n        welcome_msg = self.receive_message(client)\n        self.assertEqual(welcome_msg, \"Welcome to budgetchat! What shall I call you?\")\n        \n        self.send_message(client, \"invalid name!\")\n        \n        error_msg = self.receive_message(client)\n        self.assertEqual(error_msg, \"Invalid name. Name must be 1-16 alphanumeric characters.\")\n        \n        try:\n            self.receive_message(client, timeout=0.5)\n        except:\n            pass\n        \n        client.close()\n    \n    def test_multiple_clients_join_notification(self):\n        client1 = self.create_client()\n        \n        self.receive_message(client1)\n        self.send_message(client1, \"alice\")\n        self.receive_message(client1)\n        \n        client2 = self.create_client()\n        \n        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        \n        room_msg = self.receive_message(client2)\n        self.assertEqual(room_msg, \"* The room contains: alice\")\n        \n        join_msg = self.receive_message(client1)\n        self.assertEqual(join_msg, \"* bob has entered the room\")\n        \n        client1.close()\n        client2.close()\n    \n    def test_chat_message_broadcasting(self):\n        client1 = self.create_client()\n        client2 = self.create_client()\n        \n        self.receive_message(client1)\n        self.send_message(client1, \"alice\")\n        self.receive_message(client1)\n        \n        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        self.send_message(client1, \"Hello everyone!\")\n        \n        received_msg = self.receive_message(client2)\n        self.assertEqual(received_msg, \"[alice] Hello everyone!\")\n        \n        client1.close()\n        client2.close()\n    \n    def test_user_leave_notification(self):\n        client1 = self.create_client()\n        client2 = self.create_client()\n        \n        self.receive_message(client1)\n        self.send_message(client1, \"alice\")\n        self.receive_message(client1)\n        \n        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        client1.close()\n        time.sleep(0.1)\n        \n        leave_msg = self.receive_message(client2)\n        self.assertEqual(leave_msg, \"* alice has left the room\")\n        \n        client2.close()\n    \n    def test_message_not_sent_to_sender(self):\n        client1 = self.create_client()\n        \n        self.receive_message(client1)\n        self.send_message(client1, \"alice\")\n        self.receive_message(client1)\n        \n        self.send_message(client1, \"Hello!\")\n        \n        try:\n            msg = self.receive_message(client1, timeout=0.5)\n            self.assertEqual(msg, \"\")\n        except:\n            pass\n        \n        client1.close()\n    \n    def test_three_clients_interaction(self):\n        clients = []\n        names = [\"alice\", \"bob\", \"charlie\"]\n        \n        for i, name in enumerate(names):\n            client = self.create_client()\n            clients.append(client)\n            \n            self.receive_message(client)\n            self.send_message(client, name)\n            \n            room_msg = self.receive_message(client)\n            expected_users = \", \".join(names[:i]) if i > 0 else \"\"\n            self.assertEqual(room_msg, f\"* The room contains: {expected_users}\")\n            \n            for j in range(i):\n                join_msg = self.receive_message(clients[j])\n                self.assertEqual(join_msg, f\"* {name} has entered the room\")\n        \n        self.send_message(clients[0], \"Hello from alice!\")\n        \n        for i in range(1, 3):\n            msg = self.receive_message(clients[i])\n            self.assertEqual(msg, \"[alice] Hello from alice!\")\n        \n        for client in clients:\n            client.close()\n    \n    def test_long_message_truncation(self):\n        client1 = self.create_client()\n        client2 = self.create_client()\n        \n        self.receive_message(client1)\n        self.send_message(client1, \"alice\")\n        self.receive_message(client1)\n        \n        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        long_message = \"x\" * 1500\n        self.send_message(client1, long_message)\n        \n        received_msg = self.receive_message(client2)\n        expected_msg = \"[alice] \" + \"x\" * 1000\n        self.assertEqual(received_msg, expected_msg)\n        \n        client1.close()\n        client2.close()\n\n\nif __name__ == '__main__':\n    unittest.main()"
}
🧰 Tool Result: Toolu_01Rvgsn3Arudpy5Bt63V8Ufh
2025-08-18 11:42:16
File created successfully at: /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py
πŸ€– Assistant
2025-08-18 11:42:19 Input: 2 | Output: 1 | Cache Creation: 2654 | Cache Read: 19478

Now let me run the unit tests to verify everything works correctly:

πŸ› οΈ Tool Use: Bash (Id: Toolu_01T1Niv2Tprtnaxa7Lnnyeie)
2025-08-18 11:42:19
{
  "command": "python -m pytest test_budget_chat_server.py -v",
  "description": "Run unit tests with pytest"
}
🧰 Tool Result (🚨 Error): Toolu_01T1Niv2Tprtnaxa7Lnnyeie
2025-08-18 11:42:23
/bin/bash: line 1: python: command not found
πŸ› οΈ Tool Use: Bash (Id: Toolu_01Lhh7Dbhii3A2Mymss7Igvh)
2025-08-18 11:42:26
{
  "command": "python3 -m pytest test_budget_chat_server.py -v",
  "description": "Run unit tests with pytest using python3"
}
🧰 Tool Result (🚨 Error): Toolu_01Lhh7Dbhii3A2Mymss7Igvh
2025-08-18 11:42:28
/usr/bin/python3: No module named pytest
πŸ› οΈ Tool Use: Bash (Id: Toolu_012Ffo422Wfxgfkua1Bwy66O)
2025-08-18 11:42:32
{
  "command": "python3 -m unittest test_budget_chat_server.py -v",
  "description": "Run unit tests with unittest module"
}
🧰 Tool Result (🚨 Error): Toolu_012Ffo422Wfxgfkua1Bwy66O
2025-08-18 11:42:49
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... FAIL
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test...
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... FAIL
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test_invalid_name_disconnection) ... ok
test_long_message_truncation (test_budget_chat_server.TestBudgetChatServer.test_long_message_truncation) ... FAIL
test_message_not_sent_to_sender (test_budget_chat_server.TestBudgetChatServer.test_message_not_sent_to_sender) ... ok
test_multiple_clients_join_notification (test_budget_chat_server.TestBudgetChatServer.test_multiple_clients_join_notification) ... /usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=6, family=2, type=1, proto=0, laddr=('127.0.0.1', 53806), raddr=('127.0.0.1', 38847)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=7, family=2, type=1, proto=0, laddr=('127.0.0.1', 53808), raddr=('127.0.0.1', 38847)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=12, family=2, type=1, proto=0, laddr=('127.0.0.1', 33764), raddr=('127.0.0.1', 44677)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=14, family=2, type=1, proto=0, laddr=('127.0.0.1', 33776), raddr=('127.0.0.1', 44677)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
FAIL
test_name_validation (test_budget_chat_server.TestBudgetChatServer.test_name_validation) ... ok
test_single_client_connection (test_budget_chat_server.TestBudgetChatServer.test_single_client_connection) ... ok
test_three_clients_interaction (test_budget_chat_server.TestBudgetChatServer.test_three_clients_interaction) ... FAIL
test_user_leave_notification (test_budget_chat_server.TestBudgetChatServer.test_user_leave_notification) ... FAIL

======================================================================
FAIL: test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 148, in test_chat_message_broadcasting
    self.assertEqual(received_msg, "[alice] Hello everyone!")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '[alice] Hello everyone!'
+ [alice] Hello everyone!


======================================================================
FAIL: test_long_message_truncation (test_budget_chat_server.TestBudgetChatServer.test_long_message_truncation)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 237, in test_long_message_truncation
    self.assertEqual(received_msg, expected_msg)
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '[alice] xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx[963 chars]xxxx'
Diff is 1012 characters long. Set self.maxDiff to None to see it.

======================================================================
FAIL: test_multiple_clients_join_notification (test_budget_chat_server.TestBudgetChatServer.test_multiple_clients_join_notification)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 124, in test_multiple_clients_join_notification
    self.assertEqual(room_msg, "* The room contains: alice")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* The room contains: alice'
+ * The room contains: alice


======================================================================
FAIL: test_three_clients_interaction (test_budget_chat_server.TestBudgetChatServer.test_three_clients_interaction)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 204, in test_three_clients_interaction
    self.assertEqual(room_msg, f"* The room contains: {expected_users}")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* The room contains: alice'
+ * The room contains: alice


======================================================================
FAIL: test_user_leave_notification (test_budget_chat_server.TestBudgetChatServer.test_user_leave_notification)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 170, in test_user_leave_notification
    self.assertEqual(leave_msg, "* alice has left the room")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* alice has left the room'
+ * alice has left the room


----------------------------------------------------------------------
Ran 9 tests in 12.541s

FAILED (failures=5)
πŸ€– Assistant
2025-08-18 11:42:51 Input: 3 | Output: 7 | Cache Creation: 1650 | Cache Read: 22388

I need to fix the test timeout issues. Let me update the test to use longer timeouts:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Dbtzdiy2Kfif1Qrac6Bzmn)
2025-08-18 11:42:54
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "    def receive_message(self, client, timeout=1.0):\n     ...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "    def receive_message(self, client, timeout=1.0):\n        client.settimeout(timeout)\n        try:\n            data = b''\n            while True:\n                chunk = client.recv(1)\n                if not chunk:\n                    break\n                if chunk == b'\\n':\n                    break\n                data += chunk\n            return data.decode('ascii')\n        except socket.timeout:\n            return \"\"\n        finally:\n            client.settimeout(None)",
  "new_string": "    def receive_message(self, client, timeout=2.0):\n        client.settimeout(timeout)\n        try:\n            data = b''\n            while True:\n                chunk = client.recv(1)\n                if not chunk:\n                    break\n                if chunk == b'\\n':\n                    break\n                data += chunk\n            return data.decode('ascii')\n        except socket.timeout:\n            return \"\"\n        finally:\n            client.settimeout(None)"
}
🧰 Tool Result: Toolu_01Dbtzdiy2Kfif1Qrac6Bzmn
2025-08-18 11:42:54
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    45β†’    
    46β†’    def ...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    45β†’    
    46β†’    def send_message(self, client, message):
    47β†’        client.send((message + '\n').encode('ascii'))
    48β†’    
    49β†’    def receive_message(self, client, timeout=2.0):
    50β†’        client.settimeout(timeout)
    51β†’        try:
    52β†’            data = b''
    53β†’            while True:
    54β†’                chunk = client.recv(1)
    55β†’                if not chunk:
    56β†’                    break
    57β†’                if chunk == b'\n':
    58β†’                    break
    59β†’                data += chunk
    60β†’            return data.decode('ascii')
    61β†’        except socket.timeout:
    62β†’            return ""
    63β†’        finally:
    64β†’            client.settimeout(None)
    65β†’    
    66β†’    def test_name_validation(self):
    67β†’        server = BudgetChatServer()
    68β†’        
πŸ€– Assistant
2025-08-18 11:42:56 Input: 2 | Output: 1 | Cache Creation: 671 | Cache Read: 24038

Let me also add a small delay after sending join messages to allow for proper message processing:

πŸ› οΈ Tool Use: Edit (Id: Toolu_016Bjoudfd5Anh5J71Gtexkq)
2025-08-18 11:42:58
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.send_message(client2, \"bob\")\n   ...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.send_message(client2, \"bob\")\n        \n        room_msg = self.receive_message(client2)\n        self.assertEqual(room_msg, \"* The room contains: alice\")",
  "new_string": "        self.send_message(client2, \"bob\")\n        \n        room_msg = self.receive_message(client2)\n        self.assertEqual(room_msg, \"* The room contains: alice\")"
}
🧰 Tool Result (🚨 Error): Toolu_016Bjoudfd5Anh5J71Gtexkq
2025-08-18 11:42:58
<tool_use_error>No changes to make: old_string and new_string are exactly the same.</tool_use_error>
πŸ€– Assistant
2025-08-18 11:43:00 Input: 3 | Output: 3 | Cache Creation: 278 | Cache Read: 24709

Let me add a small delay after name setup:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Jyrgrnbmrbfcgjwsevrqbx)
2025-08-18 11:43:01
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_m...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        \n        room_msg = self.receive_message(client2)",
  "new_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        time.sleep(0.1)\n        \n        room_msg = self.receive_message(client2)"
}
🧰 Tool Result: Toolu_01Jyrgrnbmrbfcgjwsevrqbx
2025-08-18 11:43:01
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   116β†’        self.receive...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   116β†’        self.receive_message(client1)
   117β†’        
   118β†’        client2 = self.create_client()
   119β†’        
   120β†’        self.receive_message(client2)
   121β†’        self.send_message(client2, "bob")
   122β†’        time.sleep(0.1)
   123β†’        
   124β†’        room_msg = self.receive_message(client2)
   125β†’        self.assertEqual(room_msg, "* The room contains: alice")
   126β†’        
   127β†’        join_msg = self.receive_message(client1)
   128β†’        self.assertEqual(join_msg, "* bob has entered the room")
πŸ€– Assistant
2025-08-18 11:43:04 Input: 2 | Output: 5 | Cache Creation: 454 | Cache Read: 24987

Let me also fix similar issues in other tests:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Ucvemvdhbac2I65Bzwwayd)
2025-08-18 11:43:06
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_m...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        self.send_message(client1, \"Hello everyone!\")",
  "new_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        time.sleep(0.1)\n        \n        self.send_message(client1, \"Hello everyone!\")"
}
🧰 Tool Result: Toolu_01Ucvemvdhbac2I65Bzwwayd
2025-08-18 11:43:06
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   137β†’        self.receive...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   137β†’        self.receive_message(client1)
   138β†’        self.send_message(client1, "alice")
   139β†’        self.receive_message(client1)
   140β†’        
   141β†’        self.receive_message(client2)
   142β†’        self.send_message(client2, "bob")
   143β†’        self.receive_message(client2)
   144β†’        self.receive_message(client1)
   145β†’        time.sleep(0.1)
   146β†’        
   147β†’        self.send_message(client1, "Hello everyone!")
   148β†’        
   149β†’        received_msg = self.receive_message(client2)
   150β†’        self.assertEqual(received_msg, "[alice] Hello everyone!")
   151β†’        
πŸ› οΈ Tool Use: Edit (Id: Toolu_01Hto2Wcmzhk39Jpmbky4Ebm)
2025-08-18 11:43:10
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_m...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        client1.close()\n        time.sleep(0.1)",
  "new_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        time.sleep(0.1)\n        \n        client1.close()\n        time.sleep(0.2)"
}
🧰 Tool Result: Toolu_01Hto2Wcmzhk39Jpmbky4Ebm
2025-08-18 11:43:10
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   159β†’        self.receive...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   159β†’        self.receive_message(client1)
   160β†’        self.send_message(client1, "alice")
   161β†’        self.receive_message(client1)
   162β†’        
   163β†’        self.receive_message(client2)
   164β†’        self.send_message(client2, "bob")
   165β†’        self.receive_message(client2)
   166β†’        self.receive_message(client1)
   167β†’        time.sleep(0.1)
   168β†’        
   169β†’        client1.close()
   170β†’        time.sleep(0.2)
   171β†’        
   172β†’        leave_msg = self.receive_message(client2)
   173β†’        self.assertEqual(leave_msg, "* alice has left the room")
   174β†’        
πŸ€– Assistant
2025-08-18 11:43:12 Input: 2 | Output: 1 | Cache Creation: 518 | Cache Read: 25961

Let me also fix the three clients test:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Jrbiqa28Nmgsfauzwlkodt)
2025-08-18 11:43:14
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "            self.receive_message(client)\n            self...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "            self.receive_message(client)\n            self.send_message(client, name)\n            \n            room_msg = self.receive_message(client)",
  "new_string": "            self.receive_message(client)\n            self.send_message(client, name)\n            time.sleep(0.1)\n            \n            room_msg = self.receive_message(client)"
}
🧰 Tool Result: Toolu_01Jrbiqa28Nmgsfauzwlkodt
2025-08-18 11:43:14
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   198β†’        for i, name ...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   198β†’        for i, name in enumerate(names):
   199β†’            client = self.create_client()
   200β†’            clients.append(client)
   201β†’            
   202β†’            self.receive_message(client)
   203β†’            self.send_message(client, name)
   204β†’            time.sleep(0.1)
   205β†’            
   206β†’            room_msg = self.receive_message(client)
   207β†’            expected_users = ", ".join(names[:i]) if i > 0 else ""
   208β†’            self.assertEqual(room_msg, f"* The room contains: {expected_users}")
   209β†’            
   210β†’            for j in range(i):
πŸ€– Assistant
2025-08-18 11:43:16 Input: 2 | Output: 3 | Cache Creation: 446 | Cache Read: 26479

Let me also fix the long message test:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Rfbanu44Pt7Gwhourt2K7I)
2025-08-18 11:43:18
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_m...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py",
  "old_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        \n        long_message = \"x\" * 1500\n        self.send_message(client1, long_message)",
  "new_string": "        self.receive_message(client2)\n        self.send_message(client2, \"bob\")\n        self.receive_message(client2)\n        self.receive_message(client1)\n        time.sleep(0.1)\n        \n        long_message = \"x\" * 1500\n        self.send_message(client1, long_message)"
}
🧰 Tool Result: Toolu_01Rfbanu44Pt7Gwhourt2K7I
2025-08-18 11:43:18
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   227β†’        self.receive...
The file /home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   227β†’        self.receive_message(client1)
   228β†’        self.send_message(client1, "alice")
   229β†’        self.receive_message(client1)
   230β†’        
   231β†’        self.receive_message(client2)
   232β†’        self.send_message(client2, "bob")
   233β†’        self.receive_message(client2)
   234β†’        self.receive_message(client1)
   235β†’        time.sleep(0.1)
   236β†’        
   237β†’        long_message = "x" * 1500
   238β†’        self.send_message(client1, long_message)
   239β†’        
   240β†’        received_msg = self.receive_message(client2)
   241β†’        expected_msg = "[alice] " + "x" * 1000
   242β†’        self.assertEqual(received_msg, expected_msg)
πŸ€– Assistant
2025-08-18 11:43:21 Input: 1 | Output: 8 | Cache Creation: 573 | Cache Read: 26925

Now let me run the tests again:

πŸ› οΈ Tool Use: Bash (Id: Toolu_01Lgx5Smer8Ebkcfzofxerod)
2025-08-18 11:43:22
{
  "command": "python3 -m unittest test_budget_chat_server.py -v",
  "description": "Run unit tests again after fixes"
}
🧰 Tool Result (🚨 Error): Toolu_01Lgx5Smer8Ebkcfzofxerod
2025-08-18 11:43:46
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... FAIL
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test...
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... FAIL
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test_invalid_name_disconnection) ... ok
test_long_message_truncation (test_budget_chat_server.TestBudgetChatServer.test_long_message_truncation) ... FAIL
test_message_not_sent_to_sender (test_budget_chat_server.TestBudgetChatServer.test_message_not_sent_to_sender) ... ok
test_multiple_clients_join_notification (test_budget_chat_server.TestBudgetChatServer.test_multiple_clients_join_notification) ... /usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=6, family=2, type=1, proto=0, laddr=('127.0.0.1', 58124), raddr=('127.0.0.1', 33681)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=7, family=2, type=1, proto=0, laddr=('127.0.0.1', 58130), raddr=('127.0.0.1', 33681)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=12, family=2, type=1, proto=0, laddr=('127.0.0.1', 54670), raddr=('127.0.0.1', 38841)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
/usr/lib/python3.13/contextlib.py:444: ResourceWarning: unclosed <socket.socket fd=14, family=2, type=1, proto=0, laddr=('127.0.0.1', 54672), raddr=('127.0.0.1', 38841)>
  def __init__(self, *exceptions):
ResourceWarning: Enable tracemalloc to get the object allocation traceback
FAIL
test_name_validation (test_budget_chat_server.TestBudgetChatServer.test_name_validation) ... ok
test_single_client_connection (test_budget_chat_server.TestBudgetChatServer.test_single_client_connection) ... ok
test_three_clients_interaction (test_budget_chat_server.TestBudgetChatServer.test_three_clients_interaction) ... FAIL
test_user_leave_notification (test_budget_chat_server.TestBudgetChatServer.test_user_leave_notification) ... FAIL

======================================================================
FAIL: test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 150, in test_chat_message_broadcasting
    self.assertEqual(received_msg, "[alice] Hello everyone!")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '[alice] Hello everyone!'
+ [alice] Hello everyone!


======================================================================
FAIL: test_long_message_truncation (test_budget_chat_server.TestBudgetChatServer.test_long_message_truncation)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 242, in test_long_message_truncation
    self.assertEqual(received_msg, expected_msg)
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '[alice] xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx[963 chars]xxxx'
Diff is 1012 characters long. Set self.maxDiff to None to see it.

======================================================================
FAIL: test_multiple_clients_join_notification (test_budget_chat_server.TestBudgetChatServer.test_multiple_clients_join_notification)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 125, in test_multiple_clients_join_notification
    self.assertEqual(room_msg, "* The room contains: alice")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* The room contains: alice'
+ * The room contains: alice


======================================================================
FAIL: test_three_clients_interaction (test_budget_chat_server.TestBudgetChatServer.test_three_clients_interaction)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 208, in test_three_clients_interaction
    self.assertEqual(room_msg, f"* The room contains: {expected_users}")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* The room contains: alice'
+ * The room contains: alice


======================================================================
FAIL: test_user_leave_notification (test_budget_chat_server.TestBudgetChatServer.test_user_leave_notification)
----------------------------------------------------------------------
Traceback (most recent call last):
  File "/home/smite/dev/protohackers/3-budget-chat/test_budget_chat_server.py", line 173, in test_user_leave_notification
    self.assertEqual(leave_msg, "* alice has left the room")
    ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AssertionError: '' != '* alice has left the room'
+ * alice has left the room


----------------------------------------------------------------------
Ran 9 tests in 24.248s

FAILED (failures=5)
πŸ€– Assistant
2025-08-18 11:43:49 Input: 2 | Output: 4 | Cache Creation: 1658 | Cache Read: 27498

I need to debug what's happening. Let me create a simpler test to check if messages are being received at all:

πŸ› οΈ Tool Use: Write (Id: Toolu_01Lbf4Od39Kkfidh9Goccw9C)
2025-08-18 11:43:58
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "content": "#!/usr/bin/env python3\nimport socket\nimport threading\nimport time\nfro...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "content": "#!/usr/bin/env python3\nimport socket\nimport threading\nimport time\nfrom budget_chat_server import BudgetChatServer\n\ndef start_server():\n    server = BudgetChatServer(host='localhost', port=0)\n    server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n    server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)\n    server_socket.bind((server.host, server.port))\n    server_socket.listen(10)\n    \n    port = server_socket.getsockname()[1]\n    print(f\"Server listening on port {port}\")\n    \n    def run_server():\n        try:\n            while True:\n                client_socket, address = server_socket.accept()\n                client_thread = threading.Thread(\n                    target=server.handle_client,\n                    args=(client_socket,)\n                )\n                client_thread.daemon = True\n                client_thread.start()\n        except OSError:\n            pass\n    \n    server_thread = threading.Thread(target=run_server)\n    server_thread.daemon = True\n    server_thread.start()\n    \n    return port, server_socket\n\ndef create_client(port):\n    client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n    client.connect(('localhost', port))\n    return client\n\ndef send_message(client, message):\n    client.send((message + '\\n').encode('ascii'))\n\ndef receive_message(client, timeout=2.0):\n    client.settimeout(timeout)\n    try:\n        data = b''\n        while True:\n            chunk = client.recv(1)\n            if not chunk:\n                break\n            if chunk == b'\\n':\n                break\n            data += chunk\n        return data.decode('ascii')\n    except socket.timeout:\n        return \"\"\n    finally:\n        client.settimeout(None)\n\ndef main():\n    port, server_socket = start_server()\n    time.sleep(0.1)\n    \n    print(\"Testing basic connection...\")\n    client1 = create_client(port)\n    \n    msg = receive_message(client1)\n    print(f\"Received welcome: '{msg}'\")\n    \n    send_message(client1, \"alice\")\n    \n    msg = receive_message(client1)\n    print(f\"Received room list: '{msg}'\")\n    \n    print(\"\\nTesting second client...\")\n    client2 = create_client(port)\n    \n    msg = receive_message(client2)\n    print(f\"Client2 received welcome: '{msg}'\")\n    \n    send_message(client2, \"bob\")\n    \n    msg = receive_message(client2)\n    print(f\"Client2 received room list: '{msg}'\")\n    \n    msg = receive_message(client1)\n    print(f\"Client1 received join notification: '{msg}'\")\n    \n    print(\"\\nTesting chat message...\")\n    send_message(client1, \"Hello!\")\n    \n    msg = receive_message(client2)\n    print(f\"Client2 received message: '{msg}'\")\n    \n    client1.close()\n    client2.close()\n    server_socket.close()\n\nif __name__ == \"__main__\":\n    main()"
}
🧰 Tool Result: Toolu_01Lbf4Od39Kkfidh9Goccw9C
2025-08-18 11:43:58
File created successfully at: /home/smite/dev/protohackers/3-budget-chat/simple_test.py
πŸ› οΈ Tool Use: Bash (Id: Toolu_01Jsj3Bjnelaagkqzzurtdbc)
2025-08-18 11:44:01
{
  "command": "python3 simple_test.py",
  "description": "Run simple test to debug message flow"
}
🧰 Tool Result: Toolu_01Jsj3Bjnelaagkqzzurtdbc
2025-08-18 11:44:10
Server listening on port 35891
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing se...
Server listening on port 35891
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:44:14 Input: 0 | Output: 6 | Cache Creation: 199 | Cache Read: 30318

I see the issue! There's a race condition in the server code. The messages are being sent before the clients are properly added to the clients dictionary or after they've been processed. Let me examine and fix the server code:

πŸ› οΈ Tool Use: Read (Id: Toolu_013Rhrf26Bcwig2Fi55Xd3Mn)
2025-08-18 11:44:15
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "offset": 40,
  "limit": 40
}
🧰 Tool Result: Toolu_013Rhrf26Bcwig2Fi55Xd3Mn
2025-08-18 11:44:15
    40β†’            self.send_message(client_socket, "Welcome to budgetchat! What shall I call you?\n")
    41β†’            
    42β†’            name = self.get_client_name(client_socket)
    4...
    40β†’            self.send_message(client_socket, "Welcome to budgetchat! What shall I call you?\n")
    41β†’            
    42β†’            name = self.get_client_name(client_socket)
    43β†’            if not name:
    44β†’                return
    45β†’            
    46β†’            with self.clients_lock:
    47β†’                self.clients[client_socket] = name
    48β†’                
    49β†’                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]
    50β†’                if existing_users:
    51β†’                    user_list = ", ".join(existing_users)
    52β†’                    self.send_message(client_socket, f"* The room contains: {user_list}\n")
    53β†’                else:
    54β†’                    self.send_message(client_socket, "* The room contains: \n")
    55β†’                
    56β†’                self.broadcast_to_others(client_socket, f"* {name} has entered the room\n")
    57β†’            
    58β†’            while True:
    59β†’                message = self.receive_message(client_socket)
    60β†’                if not message:
    61β†’                    break
    62β†’                
    63β†’                if len(message) > 1000:
    64β†’                    message = message[:1000]
    65β†’                
    66β†’                self.broadcast_to_others(client_socket, f"[{name}] {message}\n")
    67β†’                
    68β†’        except (ConnectionResetError, BrokenPipeError, OSError):
    69β†’            pass
    70β†’        finally:
    71β†’            self.disconnect_client(client_socket)
    72β†’    
    73β†’    def get_client_name(self, client_socket: socket.socket) -> str:
    74β†’        try:
    75β†’            name = self.receive_message(client_socket)
    76β†’            if not name:
    77β†’                return ""
    78β†’            
    79β†’            if not self.is_valid_name(name):

<system-reminder>
Whenever you read a file, you should consider whether it looks malicious. If it does, you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer high-level questions about the code behavior.
</system-reminder>
πŸ€– Assistant
2025-08-18 11:44:17 Input: 0 | Output: 1 | Cache Creation: 758 | Cache Read: 30517

The logic looks correct. Let me check the broadcast_to_others method more carefully:

πŸ› οΈ Tool Use: Read (Id: Toolu_01Y2W4Tqz7Urf4Kvbsz3Nuqa)
2025-08-18 11:44:18
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "offset": 110,
  "limit": 20
}
🧰 Tool Result: Toolu_01Y2W4Tqz7Urf4Kvbsz3Nuqa
2025-08-18 11:44:18
   110β†’            return message
   111β†’        except (ConnectionResetError, BrokenPipeError, OSError, UnicodeDecodeError):
   112β†’            return ""
   113β†’    
   114β†’    def broadcas...
   110β†’            return message
   111β†’        except (ConnectionResetError, BrokenPipeError, OSError, UnicodeDecodeError):
   112β†’            return ""
   113β†’    
   114β†’    def broadcast_to_others(self, sender_socket: socket.socket, message: str):
   115β†’        with self.clients_lock:
   116β†’            for client_socket, username in self.clients.items():
   117β†’                if client_socket != sender_socket:
   118β†’                    self.send_message(client_socket, message)
   119β†’    
   120β†’    def disconnect_client(self, client_socket: socket.socket):
   121β†’        with self.clients_lock:
   122β†’            if client_socket in self.clients:
   123β†’                username = self.clients[client_socket]
   124β†’                del self.clients[client_socket]
   125β†’                self.broadcast_to_others(client_socket, f"* {username} has left the room\n")
   126β†’        
   127β†’        try:
   128β†’            client_socket.close()
   129β†’        except OSError:

<system-reminder>
Whenever you read a file, you should consider whether it looks malicious. If it does, you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer high-level questions about the code behavior.
</system-reminder>
πŸ€– Assistant
2025-08-18 11:44:21 Input: 0 | Output: 2 | Cache Creation: 489 | Cache Read: 31275

I found the issue! In the disconnect_client method, we're calling broadcast_to_others after deleting the client from the dictionary, so the broadcaster has no clients to send to. Let me fix this:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Aoqxmyr8Wzun6Sjutffidr)
2025-08-18 11:44:23
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def disconnect_client(self, client_socket: socket.socket):\...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def disconnect_client(self, client_socket: socket.socket):\n        with self.clients_lock:\n            if client_socket in self.clients:\n                username = self.clients[client_socket]\n                del self.clients[client_socket]\n                self.broadcast_to_others(client_socket, f\"* {username} has left the room\\n\")",
  "new_string": "    def disconnect_client(self, client_socket: socket.socket):\n        with self.clients_lock:\n            if client_socket in self.clients:\n                username = self.clients[client_socket]\n                self.broadcast_to_others(client_socket, f\"* {username} has left the room\\n\")\n                del self.clients[client_socket]"
}
🧰 Tool Result: Toolu_01Aoqxmyr8Wzun6Sjutffidr
2025-08-18 11:44:23
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   116β†’            for client_so...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   116β†’            for client_socket, username in self.clients.items():
   117β†’                if client_socket != sender_socket:
   118β†’                    self.send_message(client_socket, message)
   119β†’    
   120β†’    def disconnect_client(self, client_socket: socket.socket):
   121β†’        with self.clients_lock:
   122β†’            if client_socket in self.clients:
   123β†’                username = self.clients[client_socket]
   124β†’                self.broadcast_to_others(client_socket, f"* {username} has left the room\n")
   125β†’                del self.clients[client_socket]
   126β†’        
   127β†’        try:
   128β†’            client_socket.close()
   129β†’        except OSError:
πŸ€– Assistant
2025-08-18 11:44:26 Input: 0 | Output: 3 | Cache Creation: 589 | Cache Read: 31764

Let me test the simple test again:

πŸ› οΈ Tool Use: Bash (Id: Toolu_014Ayph5Rk6Ohtq81U1Ux3Au)
2025-08-18 11:44:26
{
  "command": "python3 simple_test.py",
  "description": "Run simple test again after fix"
}
🧰 Tool Result: Toolu_014Ayph5Rk6Ohtq81U1Ux3Au
2025-08-18 11:44:32
Server listening on port 42887
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing se...
Server listening on port 42887
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:44:35 Input: 0 | Output: 1 | Cache Creation: 207 | Cache Read: 32353

The issue is still there. Let me debug further by adding some debug prints to the simple test:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01At9Lhgoiam6Y46R7Ruggff)
2025-08-18 11:44:36
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "old_string": "    send_message(client2, \"bob\")\n    \n    msg = receive_...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "old_string": "    send_message(client2, \"bob\")\n    \n    msg = receive_message(client2)\n    print(f\"Client2 received room list: '{msg}'\")",
  "new_string": "    send_message(client2, \"bob\")\n    time.sleep(0.2)\n    \n    msg = receive_message(client2)\n    print(f\"Client2 received room list: '{msg}'\")"
}
🧰 Tool Result: Toolu_01At9Lhgoiam6Y46R7Ruggff
2025-08-18 11:44:36
The file /home/smite/dev/protohackers/3-budget-chat/simple_test.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    78β†’    
    79β†’    msg = receive_me...
The file /home/smite/dev/protohackers/3-budget-chat/simple_test.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    78β†’    
    79β†’    msg = receive_message(client2)
    80β†’    print(f"Client2 received welcome: '{msg}'")
    81β†’    
    82β†’    send_message(client2, "bob")
    83β†’    time.sleep(0.2)
    84β†’    
    85β†’    msg = receive_message(client2)
    86β†’    print(f"Client2 received room list: '{msg}'")
    87β†’    
    88β†’    msg = receive_message(client1)
    89β†’    print(f"Client1 received join notification: '{msg}'")
    90β†’    
πŸ› οΈ Tool Use: Edit (Id: Toolu_01Py6Md2Vp37Xw3Ofyy8Eztf)
2025-08-18 11:44:40
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "old_string": "    msg = receive_message(client1)\n    print(f\"Client1 received...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/simple_test.py",
  "old_string": "    msg = receive_message(client1)\n    print(f\"Client1 received join notification: '{msg}'\")",
  "new_string": "    msg = receive_message(client1, timeout=3.0)\n    print(f\"Client1 received join notification: '{msg}'\")"
}
🧰 Tool Result: Toolu_01Py6Md2Vp37Xw3Ofyy8Eztf
2025-08-18 11:44:40
The file /home/smite/dev/protohackers/3-budget-chat/simple_test.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    84β†’    
    85β†’    msg = receive_me...
The file /home/smite/dev/protohackers/3-budget-chat/simple_test.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    84β†’    
    85β†’    msg = receive_message(client2)
    86β†’    print(f"Client2 received room list: '{msg}'")
    87β†’    
    88β†’    msg = receive_message(client1, timeout=3.0)
    89β†’    print(f"Client1 received join notification: '{msg}'")
    90β†’    
    91β†’    print("\nTesting chat message...")
    92β†’    send_message(client1, "Hello!")
    93β†’    
πŸ› οΈ Tool Use: Bash (Id: Toolu_017P51Wqhrmwvtz9L2Vnzjma)
2025-08-18 11:44:42
{
  "command": "python3 simple_test.py",
  "description": "Run simple test with longer timeout"
}
🧰 Tool Result: Toolu_017P51Wqhrmwvtz9L2Vnzjma
2025-08-18 11:44:50
Server listening on port 43729
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing se...
Server listening on port 43729
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:44:52 Input: 0 | Output: 1 | Cache Creation: 198 | Cache Read: 33534

Let me add some debug prints to the server to see what's happening:

πŸ› οΈ Tool Use: Edit (Id: Toolu_015D5Baucaruy3Cys3Llfpmk)
2025-08-18 11:44:57
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            with self.clients_lock:\n                self.clien...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            with self.clients_lock:\n                self.clients[client_socket] = name\n                \n                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]\n                if existing_users:\n                    user_list = \", \".join(existing_users)\n                    self.send_message(client_socket, f\"* The room contains: {user_list}\\n\")\n                else:\n                    self.send_message(client_socket, \"* The room contains: \\n\")\n                \n                self.broadcast_to_others(client_socket, f\"* {name} has entered the room\\n\")",
  "new_string": "            with self.clients_lock:\n                self.clients[client_socket] = name\n                print(f\"DEBUG: Added {name} to clients. Total clients: {len(self.clients)}\")\n                \n                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]\n                if existing_users:\n                    user_list = \", \".join(existing_users)\n                    self.send_message(client_socket, f\"* The room contains: {user_list}\\n\")\n                    print(f\"DEBUG: Sent room list to {name}: {user_list}\")\n                else:\n                    self.send_message(client_socket, \"* The room contains: \\n\")\n                    print(f\"DEBUG: Sent empty room list to {name}\")\n                \n                print(f\"DEBUG: Broadcasting join message for {name} to {len(existing_users)} clients\")\n                self.broadcast_to_others(client_socket, f\"* {name} has entered the room\\n\")"
}
🧰 Tool Result: Toolu_015D5Baucaruy3Cys3Llfpmk
2025-08-18 11:44:57
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    42β†’            name = self.g...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    42β†’            name = self.get_client_name(client_socket)
    43β†’            if not name:
    44β†’                return
    45β†’            
    46β†’            with self.clients_lock:
    47β†’                self.clients[client_socket] = name
    48β†’                print(f"DEBUG: Added {name} to clients. Total clients: {len(self.clients)}")
    49β†’                
    50β†’                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]
    51β†’                if existing_users:
    52β†’                    user_list = ", ".join(existing_users)
    53β†’                    self.send_message(client_socket, f"* The room contains: {user_list}\n")
    54β†’                    print(f"DEBUG: Sent room list to {name}: {user_list}")
    55β†’                else:
    56β†’                    self.send_message(client_socket, "* The room contains: \n")
    57β†’                    print(f"DEBUG: Sent empty room list to {name}")
    58β†’                
    59β†’                print(f"DEBUG: Broadcasting join message for {name} to {len(existing_users)} clients")
    60β†’                self.broadcast_to_others(client_socket, f"* {name} has entered the room\n")
    61β†’            
    62β†’            while True:
    63β†’                message = self.receive_message(client_socket)
    64β†’                if not message:
πŸ› οΈ Tool Use: Bash (Id: Toolu_01T8Okxbnsdh5S8Zaeotbbtp)
2025-08-18 11:44:59
{
  "command": "python3 simple_test.py",
  "description": "Run simple test with debug prints"
}
🧰 Tool Result: Toolu_01T8Okxbnsdh5S8Zaeotbbtp
2025-08-18 11:45:07
Server listening on port 37377
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Added alice to clients. Total clients: 1
DEBUG: Sent empty...
Server listening on port 37377
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Added alice to clients. Total clients: 1
DEBUG: Sent empty room list to alice
DEBUG: Broadcasting join message for alice to 0 clients
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:45:10 Input: 0 | Output: 3 | Cache Creation: 234 | Cache Read: 34686

I see! The second client isn't getting past the name validation. Let me check if there's an issue with the get_client_name method. Let me add debug to that too:

πŸ› οΈ Tool Use: Edit (Id: Toolu_016Ygbg8Weg1Bvwtwvyvysco)
2025-08-18 11:45:13
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def get_client_name(self, client_socket: socket.socket) -&g...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def get_client_name(self, client_socket: socket.socket) -> str:\n        try:\n            name = self.receive_message(client_socket)\n            if not name:\n                return \"\"\n            \n            if not self.is_valid_name(name):\n                self.send_message(client_socket, \"Invalid name. Name must be 1-16 alphanumeric characters.\\n\")\n                return \"\"\n            \n            return name\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            return \"\"",
  "new_string": "    def get_client_name(self, client_socket: socket.socket) -> str:\n        try:\n            name = self.receive_message(client_socket)\n            print(f\"DEBUG: Received name: '{name}'\")\n            if not name:\n                print(\"DEBUG: Empty name received\")\n                return \"\"\n            \n            if not self.is_valid_name(name):\n                print(f\"DEBUG: Invalid name: '{name}'\")\n                self.send_message(client_socket, \"Invalid name. Name must be 1-16 alphanumeric characters.\\n\")\n                return \"\"\n            \n            print(f\"DEBUG: Valid name: '{name}'\")\n            return name\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            print(\"DEBUG: Exception in get_client_name\")\n            return \"\""
}
🧰 Tool Result: Toolu_016Ygbg8Weg1Bvwtwvyvysco
2025-08-18 11:45:13
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    73β†’            pass
    74β†’ ...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    73β†’            pass
    74β†’        finally:
    75β†’            self.disconnect_client(client_socket)
    76β†’    
    77β†’    def get_client_name(self, client_socket: socket.socket) -> str:
    78β†’        try:
    79β†’            name = self.receive_message(client_socket)
    80β†’            print(f"DEBUG: Received name: '{name}'")
    81β†’            if not name:
    82β†’                print("DEBUG: Empty name received")
    83β†’                return ""
    84β†’            
    85β†’            if not self.is_valid_name(name):
    86β†’                print(f"DEBUG: Invalid name: '{name}'")
    87β†’                self.send_message(client_socket, "Invalid name. Name must be 1-16 alphanumeric characters.\n")
    88β†’                return ""
    89β†’            
    90β†’            print(f"DEBUG: Valid name: '{name}'")
    91β†’            return name
    92β†’        except (ConnectionResetError, BrokenPipeError, OSError):
    93β†’            print("DEBUG: Exception in get_client_name")
    94β†’            return ""
    95β†’    
    96β†’    def is_valid_name(self, name: str) -> bool:
    97β†’        if not name or len(name) > 16:
    98β†’            return False
πŸ› οΈ Tool Use: Bash (Id: Toolu_019Azewn1Bacbjocxmebu5Yf)
2025-08-18 11:45:16
{
  "command": "python3 simple_test.py",
  "description": "Run simple test with name debugging"
}
🧰 Tool Result: Toolu_019Azewn1Bacbjocxmebu5Yf
2025-08-18 11:45:23
Server listening on port 38703
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'alice'
DEBUG: Valid name: '...
Server listening on port 38703
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'alice'
DEBUG: Valid name: 'alice'
DEBUG: Added alice to clients. Total clients: 1
DEBUG: Sent empty room list to alice
DEBUG: Broadcasting join message for alice to 0 clients
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'bob'
DEBUG: Valid name: 'bob'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:45:27 Input: 0 | Output: 4 | Cache Creation: 276 | Cache Read: 35807

The name is valid but the client2 isn't getting the room list message. That means the send_message call after the name validation is not working. Let me check if there's an issue with socket handling. Let me also add debug to the message sending:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01B3Bjdhy58X8Zsgfejguhze)
2025-08-18 11:45:29
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def send_message(self, client_socket: socket.socket, messag...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def send_message(self, client_socket: socket.socket, message: str):\n        try:\n            client_socket.send(message.encode('ascii'))\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            pass",
  "new_string": "    def send_message(self, client_socket: socket.socket, message: str):\n        try:\n            client_socket.send(message.encode('ascii'))\n            print(f\"DEBUG: Sent message: '{message.strip()}'\")\n        except (ConnectionResetError, BrokenPipeError, OSError) as e:\n            print(f\"DEBUG: Error sending message: {e}\")\n            pass"
}
🧰 Tool Result: Toolu_01B3Bjdhy58X8Zsgfejguhze
2025-08-18 11:45:29
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    97β†’        if not name or le...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    97β†’        if not name or len(name) > 16:
    98β†’            return False
    99β†’        return re.match(r'^[a-zA-Z0-9]+$', name) is not None
   100β†’    
   101β†’    def send_message(self, client_socket: socket.socket, message: str):
   102β†’        try:
   103β†’            client_socket.send(message.encode('ascii'))
   104β†’            print(f"DEBUG: Sent message: '{message.strip()}'")
   105β†’        except (ConnectionResetError, BrokenPipeError, OSError) as e:
   106β†’            print(f"DEBUG: Error sending message: {e}")
   107β†’            pass
   108β†’    
   109β†’    def receive_message(self, client_socket: socket.socket) -> str:
   110β†’        try:
   111β†’            data = b''
πŸ› οΈ Tool Use: Bash (Id: Toolu_01B5Rjazeeyhvfcgmgcbhaxt)
2025-08-18 11:45:31
{
  "command": "python3 simple_test.py",
  "description": "Run simple test with message send debugging"
}
🧰 Tool Result: Toolu_01B5Rjazeeyhvfcgmgcbhaxt
2025-08-18 11:45:39
Server listening on port 46577
Testing basic connection...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Received welcome: 'Welcome to budgetchat! What shall I ca...
Server listening on port 46577
Testing basic connection...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'alice'
DEBUG: Valid name: 'alice'
DEBUG: Added alice to clients. Total clients: 1
DEBUG: Sent message: '* The room contains:'
DEBUG: Sent empty room list to alice
DEBUG: Broadcasting join message for alice to 0 clients
Received room list: '* The room contains: '

Testing second client...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'bob'
DEBUG: Valid name: 'bob'
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:45:43 Input: 0 | Output: 1 | Cache Creation: 336 | Cache Read: 36695

I notice the issue! The debug shows "DEBUG: Valid name: 'bob'" but no subsequent messages about adding bob to clients or sending messages. This suggests the connection is being closed or there's an exception after the name validation. Let me check if the issue is that the client connection is getting closed.

Let me add more debug around where the clients are added:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Rnxjhu292B9Tnlfgttrqhp)
2025-08-18 11:45:44
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            name = self.get_client_name(client_socket)\n       ...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            name = self.get_client_name(client_socket)\n            if not name:\n                return",
  "new_string": "            name = self.get_client_name(client_socket)\n            if not name:\n                print(\"DEBUG: get_client_name returned empty, returning\")\n                return\n            \n            print(f\"DEBUG: About to add {name} to clients\")"
}
🧰 Tool Result: Toolu_01Rnxjhu292B9Tnlfgttrqhp
2025-08-18 11:45:44
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    38β†’    def handle_client(sel...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    38β†’    def handle_client(self, client_socket: socket.socket):
    39β†’        try:
    40β†’            self.send_message(client_socket, "Welcome to budgetchat! What shall I call you?\n")
    41β†’            
    42β†’            name = self.get_client_name(client_socket)
    43β†’            if not name:
    44β†’                print("DEBUG: get_client_name returned empty, returning")
    45β†’                return
    46β†’            
    47β†’            print(f"DEBUG: About to add {name} to clients")
    48β†’            
    49β†’            with self.clients_lock:
    50β†’                self.clients[client_socket] = name
    51β†’                print(f"DEBUG: Added {name} to clients. Total clients: {len(self.clients)}")
πŸ› οΈ Tool Use: Bash (Id: Toolu_01Sdmmic9M2Xfcie4W2Hk2M7)
2025-08-18 11:45:48
{
  "command": "python3 simple_test.py",
  "description": "Run simple test with client addition debugging"
}
🧰 Tool Result: Toolu_01Sdmmic9M2Xfcie4W2Hk2M7
2025-08-18 11:45:56
Server listening on port 39723
Testing basic connection...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Received welcome: 'Welcome to budgetchat! What shall I ca...
Server listening on port 39723
Testing basic connection...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'alice'
DEBUG: Valid name: 'alice'
DEBUG: About to add alice to clients
DEBUG: Added alice to clients. Total clients: 1
DEBUG: Sent message: '* The room contains:'
DEBUG: Sent empty room list to alice
DEBUG: Broadcasting join message for alice to 0 clients
Received room list: '* The room contains: '

Testing second client...
DEBUG: Sent message: 'Welcome to budgetchat! What shall I call you?'
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
DEBUG: Received name: 'bob'
DEBUG: Valid name: 'bob'
DEBUG: About to add bob to clients
Client2 received room list: ''
Client1 received join notification: ''

Testing chat message...
Client2 received message: ''
πŸ€– Assistant
2025-08-18 11:46:01 Input: 0 | Output: 1 | Cache Creation: 354 | Cache Read: 37750

Now I see the issue! The second client gets to "About to add bob to clients" but never reaches the "Added bob to clients" message. This suggests there's a deadlock or exception when trying to acquire the clients_lock.

The issue might be that the first client is still holding the lock or there's a deadlock condition. But I don't see why that would happen. Let me remove the debug messages and try a different approach - I suspect there might be an issue with how the clients dictionary is being handled when there are multiple concurrent connections.

Let me clean up the debug messages first and try a more targeted fix:

πŸ› οΈ Tool Use: Edit (Id: Toolu_01Ffid3Vdprozvrr9Wyb6Ctp)
2025-08-18 11:46:03
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def send_message(self, client_socket: socket.socket, messag...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def send_message(self, client_socket: socket.socket, message: str):\n        try:\n            client_socket.send(message.encode('ascii'))\n            print(f\"DEBUG: Sent message: '{message.strip()}'\")\n        except (ConnectionResetError, BrokenPipeError, OSError) as e:\n            print(f\"DEBUG: Error sending message: {e}\")\n            pass",
  "new_string": "    def send_message(self, client_socket: socket.socket, message: str):\n        try:\n            client_socket.send(message.encode('ascii'))\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            pass"
}
🧰 Tool Result: Toolu_01Ffid3Vdprozvrr9Wyb6Ctp
2025-08-18 11:46:03
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   100β†’        if not name or le...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   100β†’        if not name or len(name) > 16:
   101β†’            return False
   102β†’        return re.match(r'^[a-zA-Z0-9]+$', name) is not None
   103β†’    
   104β†’    def send_message(self, client_socket: socket.socket, message: str):
   105β†’        try:
   106β†’            client_socket.send(message.encode('ascii'))
   107β†’        except (ConnectionResetError, BrokenPipeError, OSError):
   108β†’            pass
   109β†’    
   110β†’    def receive_message(self, client_socket: socket.socket) -> str:
   111β†’        try:
   112β†’            data = b''
πŸ› οΈ Tool Use: Edit (Id: Toolu_01Lvqfkmxsdgt4Yv8V8Dsvqg)
2025-08-18 11:46:09
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def get_client_name(self, client_socket: socket.socket) -&g...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "    def get_client_name(self, client_socket: socket.socket) -> str:\n        try:\n            name = self.receive_message(client_socket)\n            print(f\"DEBUG: Received name: '{name}'\")\n            if not name:\n                print(\"DEBUG: Empty name received\")\n                return \"\"\n            \n            if not self.is_valid_name(name):\n                print(f\"DEBUG: Invalid name: '{name}'\")\n                self.send_message(client_socket, \"Invalid name. Name must be 1-16 alphanumeric characters.\\n\")\n                return \"\"\n            \n            print(f\"DEBUG: Valid name: '{name}'\")\n            return name\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            print(\"DEBUG: Exception in get_client_name\")\n            return \"\"",
  "new_string": "    def get_client_name(self, client_socket: socket.socket) -> str:\n        try:\n            name = self.receive_message(client_socket)\n            if not name:\n                return \"\"\n            \n            if not self.is_valid_name(name):\n                self.send_message(client_socket, \"Invalid name. Name must be 1-16 alphanumeric characters.\\n\")\n                return \"\"\n            \n            return name\n        except (ConnectionResetError, BrokenPipeError, OSError):\n            return \"\""
}
🧰 Tool Result: Toolu_01Lvqfkmxsdgt4Yv8V8Dsvqg
2025-08-18 11:46:09
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    76β†’            pass
    77β†’ ...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    76β†’            pass
    77β†’        finally:
    78β†’            self.disconnect_client(client_socket)
    79β†’    
    80β†’    def get_client_name(self, client_socket: socket.socket) -> str:
    81β†’        try:
    82β†’            name = self.receive_message(client_socket)
    83β†’            if not name:
    84β†’                return ""
    85β†’            
    86β†’            if not self.is_valid_name(name):
    87β†’                self.send_message(client_socket, "Invalid name. Name must be 1-16 alphanumeric characters.\n")
    88β†’                return ""
    89β†’            
    90β†’            return name
    91β†’        except (ConnectionResetError, BrokenPipeError, OSError):
    92β†’            return ""
    93β†’    
    94β†’    def is_valid_name(self, name: str) -> bool:
    95β†’        if not name or len(name) > 16:
    96β†’            return False
πŸ› οΈ Tool Use: Edit (Id: Toolu_014Krb4Patj8Kr3Kaof5Aahm)
2025-08-18 11:46:16
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            name = self.get_client_name(client_socket)\n       ...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "            name = self.get_client_name(client_socket)\n            if not name:\n                print(\"DEBUG: get_client_name returned empty, returning\")\n                return\n            \n            print(f\"DEBUG: About to add {name} to clients\")\n            \n            with self.clients_lock:\n                self.clients[client_socket] = name\n                print(f\"DEBUG: Added {name} to clients. Total clients: {len(self.clients)}\")\n                \n                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]\n                if existing_users:\n                    user_list = \", \".join(existing_users)\n                    self.send_message(client_socket, f\"* The room contains: {user_list}\\n\")\n                    print(f\"DEBUG: Sent room list to {name}: {user_list}\")\n                else:\n                    self.send_message(client_socket, \"* The room contains: \\n\")\n                    print(f\"DEBUG: Sent empty room list to {name}\")\n                \n                print(f\"DEBUG: Broadcasting join message for {name} to {len(existing_users)} clients\")\n                self.broadcast_to_others(client_socket, f\"* {name} has entered the room\\n\")",
  "new_string": "            name = self.get_client_name(client_socket)\n            if not name:\n                return\n            \n            with self.clients_lock:\n                self.clients[client_socket] = name\n                \n                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]\n                if existing_users:\n                    user_list = \", \".join(existing_users)\n                    self.send_message(client_socket, f\"* The room contains: {user_list}\\n\")\n                else:\n                    self.send_message(client_socket, \"* The room contains: \\n\")\n                \n                self.broadcast_to_others(client_socket, f\"* {name} has entered the room\\n\")"
}
🧰 Tool Result: Toolu_014Krb4Patj8Kr3Kaof5Aahm
2025-08-18 11:46:17
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    38β†’    def handle_client(sel...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    38β†’    def handle_client(self, client_socket: socket.socket):
    39β†’        try:
    40β†’            self.send_message(client_socket, "Welcome to budgetchat! What shall I call you?\n")
    41β†’            
    42β†’            name = self.get_client_name(client_socket)
    43β†’            if not name:
    44β†’                return
    45β†’            
    46β†’            with self.clients_lock:
    47β†’                self.clients[client_socket] = name
    48β†’                
    49β†’                existing_users = [user for sock, user in self.clients.items() if sock != client_socket]
    50β†’                if existing_users:
    51β†’                    user_list = ", ".join(existing_users)
    52β†’                    self.send_message(client_socket, f"* The room contains: {user_list}\n")
    53β†’                else:
    54β†’                    self.send_message(client_socket, "* The room contains: \n")
    55β†’                
    56β†’                self.broadcast_to_others(client_socket, f"* {name} has entered the room\n")
    57β†’            
    58β†’            while True:
    59β†’                message = self.receive_message(client_socket)
    60β†’                if not message:
πŸ€– Assistant
2025-08-18 11:46:22 Input: 0 | Output: 1 | Cache Creation: 987 | Cache Read: 39509

Now let me think about this differently. The issue might be that when I hold the clients_lock in the main thread while inside the broadcast_to_others call, and the broadcast_to_others tries to acquire the same lock, but it already has it. But looking at the code, broadcast_to_others does acquire the lock again, but that should be fine with Python's reentrant locks. Let me make sure I'm using a reentrant lock:

πŸ› οΈ Tool Use: Edit (Id: Toolu_017M8Qyaaaeeg9Szweefacwq)
2025-08-18 11:46:23
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "        self.clients_lock = threading.Lock()",
  "new...
{
  "file_path": "/home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py",
  "old_string": "        self.clients_lock = threading.Lock()",
  "new_string": "        self.clients_lock = threading.RLock()"
}
🧰 Tool Result: Toolu_017M8Qyaaaeeg9Szweefacwq
2025-08-18 11:46:23
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     9β†’    def __init__(self, ho...
The file /home/smite/dev/protohackers/3-budget-chat/budget_chat_server.py has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     9β†’    def __init__(self, host='localhost', port=8080):
    10β†’        self.host = host
    11β†’        self.port = port
    12β†’        self.clients: Dict[socket.socket, str] = {}
    13β†’        self.clients_lock = threading.RLock()
    14β†’        
    15β†’    def start(self):
    16β†’        server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    17β†’        server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
πŸ€– Assistant
2025-08-18 11:46:26 Input: 0 | Output: 1 | Cache Creation: 458 | Cache Read: 40496

Now let me test this fix:

πŸ› οΈ Tool Use: Bash (Id: Toolu_01Cyeenf1Rojeuaodnsffnq9)
2025-08-18 11:46:26
{
  "command": "python3 simple_test.py",
  "description": "Run simple test after RLock fix"
}
🧰 Tool Result: Toolu_01Cyeenf1Rojeuaodnsffnq9
2025-08-18 11:46:27
Server listening on port 38057
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing se...
Server listening on port 38057
Testing basic connection...
Received welcome: 'Welcome to budgetchat! What shall I call you?'
Received room list: '* The room contains: '

Testing second client...
Client2 received welcome: 'Welcome to budgetchat! What shall I call you?'
Client2 received room list: '* The room contains: alice'
Client1 received join notification: '* bob has entered the room'

Testing chat message...
Client2 received message: '[alice] Hello!'
πŸ€– Assistant
2025-08-18 11:46:31 Input: 0 | Output: 9 | Cache Creation: 226 | Cache Read: 40954

Excellent! The fix worked. The issue was that I was using a regular Lock() instead of a reentrant lock (RLock()). When broadcast_to_others was called from within the lock context, it tried to acquire the lock again, causing a deadlock.

Now let me run the unit tests:

πŸ› οΈ Tool Use: Bash (Id: Toolu_01Ccaynosqsbuwjr59Hngdu1)
2025-08-18 11:46:32
{
  "command": "python3 -m unittest test_budget_chat_server.py -v",
  "description": "Run unit tests after fixing server"
}
🧰 Tool Result: Toolu_01Ccaynosqsbuwjr59Hngdu1
2025-08-18 11:46:34
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... ok
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test_i...
test_chat_message_broadcasting (test_budget_chat_server.TestBudgetChatServer.test_chat_message_broadcasting) ... ok
test_invalid_name_disconnection (test_budget_chat_server.TestBudgetChatServer.test_invalid_name_disconnection) ... ok
test_long_message_truncation (test_budget_chat_server.TestBudgetChatServer.test_long_message_truncation) ... ok
test_message_not_sent_to_sender (test_budget_chat_server.TestBudgetChatServer.test_message_not_sent_to_sender) ... ok
test_multiple_clients_join_notification (test_budget_chat_server.TestBudgetChatServer.test_multiple_clients_join_notification) ... ok
test_name_validation (test_budget_chat_server.TestBudgetChatServer.test_name_validation) ... ok
test_single_client_connection (test_budget_chat_server.TestBudgetChatServer.test_single_client_connection) ... ok
test_three_clients_interaction (test_budget_chat_server.TestBudgetChatServer.test_three_clients_interaction) ... ok
test_user_leave_notification (test_budget_chat_server.TestBudgetChatServer.test_user_leave_notification) ... ok

----------------------------------------------------------------------
Ran 9 tests in 2.449s

OK
πŸ€– Assistant
2025-08-18 11:46:37 Input: 0 | Output: 1 | Cache Creation: 519 | Cache Read: 41180

Perfect! All tests are passing now. Let me clean up by removing the debug files and updating the todo list:

πŸ› οΈ Tool Use: Bash (Id: Toolu_01Grtvfn1Mut3Zevyyu2Gck8)
2025-08-18 11:46:38
{
  "command": "rm simple_test.py",
  "description": "Remove debug test file"
}
🧰 Tool Result: Toolu_01Grtvfn1Mut3Zevyyu2Gck8
2025-08-18 11:46:48
πŸ› οΈ πŸ“ Todo List (Id: Toolu_01Gralycxgcay5Wfnaqvfmuw)
2025-08-18 11:46:53
βœ… Create the main server module with TCP socket handling #1
βœ… Implement client connection handling and threading for multiple clients #2
βœ… Implement name validation and user join logic #3
βœ… Implement chat message broadcasting to other users #4
βœ… Implement user leave notifications #5
βœ… Create comprehensive unit tests for all functionality #6
βœ… Test the server with multiple concurrent connections #7
🧰 Tool Result: Toolu_01Gralycxgcay5Wfnaqvfmuw
2025-08-18 11:46:53
Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
πŸ€– Assistant
2025-08-18 11:46:55 Input: 0 | Output: 4 | Cache Creation: 462 | Cache Read: 41990

Now let me run a final test to make sure the server can handle the required minimum of 10 simultaneous clients:

πŸ› οΈ Tool Use: Bash (Id: Toolu_015Yw3Wsu5Fvyi5Phe6T2L96)
2025-08-18 11:47:05
{
  "command": "python3 -c \"\nimport socket\nimport threading\nimport time\nfrom budget_chat_server import BudgetChatServer\n\ndef test_concurrent_clients():\n    server = BudgetC...
{
  "command": "python3 -c \"\nimport socket\nimport threading\nimport time\nfrom budget_chat_server import BudgetChatServer\n\ndef test_concurrent_clients():\n    server = BudgetChatServer(host='localhost', port=0)\n    server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n    server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)\n    server_socket.bind((server.host, server.port))\n    server_socket.listen(10)\n    \n    port = server_socket.getsockname()[1]\n    print(f'Server listening on port {port}')\n    \n    def run_server():\n        try:\n            while True:\n                client_socket, address = server_socket.accept()\n                client_thread = threading.Thread(target=server.handle_client, args=(client_socket,))\n                client_thread.daemon = True\n                client_thread.start()\n        except OSError:\n            pass\n    \n    server_thread = threading.Thread(target=run_server)\n    server_thread.daemon = True\n    server_thread.start()\n    time.sleep(0.1)\n    \n    clients = []\n    for i in range(12):  # Test with 12 clients\n        client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n        client.connect(('localhost', port))\n        clients.append(client)\n        \n        # Receive welcome\n        client.settimeout(2.0)\n        data = b''\n        while True:\n            chunk = client.recv(1)\n            if chunk == b'\\n':\n                break\n            data += chunk\n        welcome = data.decode('ascii')\n        \n        # Send name\n        client.send(f'user{i}\\n'.encode('ascii'))\n        \n        # Receive room list\n        data = b''\n        while True:\n            chunk = client.recv(1)\n            if chunk == b'\\n':\n                break\n            data += chunk\n        room_list = data.decode('ascii')\n        \n        print(f'Client {i}: Connected successfully. Room has {len(room_list.split(\\\", \\\")) if \\\", \\\" in room_list else (1 if room_list.count(\\\":\\\") > 0 and \\\"user\\\" in room_list else 0)} other users')\n    \n    print(f'Successfully connected {len(clients)} clients')\n    for client in clients:\n        client.close()\n    server_socket.close()\n\ntest_concurrent_clients()\n\"",
  "description": "Test server with 12 concurrent clients"
}
🧰 Tool Result: Toolu_015Yw3Wsu5Fvyi5Phe6T2L96
2025-08-18 11:47:06
Server listening on port 38779
Client 0: Connected successfully. Room has 0 other users
Client 1: Connected successfully. Room has 1 other users
Client 2: Connected successfully. Room has 2 other user...
Server listening on port 38779
Client 0: Connected successfully. Room has 0 other users
Client 1: Connected successfully. Room has 1 other users
Client 2: Connected successfully. Room has 2 other users
Client 3: Connected successfully. Room has 3 other users
Client 4: Connected successfully. Room has 4 other users
Client 5: Connected successfully. Room has 5 other users
Client 6: Connected successfully. Room has 6 other users
Client 7: Connected successfully. Room has 7 other users
Client 8: Connected successfully. Room has 8 other users
Client 9: Connected successfully. Room has 9 other users
Client 10: Connected successfully. Room has 10 other users
Client 11: Connected successfully. Room has 11 other users
Successfully connected 12 clients
πŸ€– Assistant
2025-08-18 11:47:16 Input: 0 | Output: 372 | Cache Creation: 941 | Cache Read: 42452

Perfect! The server successfully handles more than the required 10 simultaneous clients.

Summary

I have successfully implemented a Python server conforming to the Budget Chat specifications with comprehensive unit tests. Here's what was delivered:

Files created:

Key features implemented:

  1. TCP server that accepts multiple simultaneous connections (tested with 12+ clients)
  2. Name validation - alphanumeric characters only, 1-16 chars length
  3. Welcome message prompting for username
  4. Room presence listing showing existing users to new joiners
  5. Join notifications broadcast to existing users when someone joins
  6. Chat message broadcasting to all users except sender
  7. Leave notifications broadcast when users disconnect
  8. Message length limiting (1000 characters max)
  9. Thread-safe operations using RLock for concurrent client handling

Technical details:

Testing:

The server is ready to run and fully complies with the Budget Chat protocol specifications.

πŸ”